Worked at Trion around 2008-2013. Started as an environment artist and finished as the environment art director. I should really remove this page since it is so outdated, but i had a lot fun here. kind of a sentimental thing. It also let me work on almost everything ( lighting, concept, sculpting, etc ) Tech and tools was horrendous. We used this engine called Gamebryo, it was a nightmare. The teammates that I had the amazing opportunity to work with make every day worthwhile